About me
Game designer with 3+ years of experience in Unreal Engine 5 and Unity, studying game design at Breda University of Applied Sciences. Proficient in key design concepts and development tools, and adept at collaborating among interdisciplinary teams.
Eager to apply skills and gain hands-on experience through an internship, contributing my abilities and learnings from those experienced in game design.
Outside of games, I also love to create digital pixel and line art. I have attended “Art Fight” for a couple years. Where artists from around the world gather around to make art of each other’s characters. So essentially, you’re not only creating many characters from different talented artists, but you’ll also receive “fan art” of your characters in many different styles!
Tools
UNREAL
GITHUB
UNITY
MIRO
CODECKS
PERFORCE
TRELLO
OFFICE
Skills
TECHNICAL SKILLS
Visual Scripting (UE5 Blueprints)
Scripting (Unity C#)
Source Control (Perforce, GitHub)
DESIGN & PROFESSIONAL SKILLS
Design Documentation
Research, Sketching & Prototyping
Playtesting & Iterating
Agile (SCRUM)